Heavy Class

Galactic Republic=

Overview
The heavy weapons trooper is essentially the anti-vehicle class. He specializes in taking on both ground vehicles and overhead fighters. He is heavily armored but slow moving.

Characteristics

 * Slower-moving class
 * Should never need to take cover
 * May switch to their rocket launcher if attacking enemy vehicles
 * May switch to their minigun if attacking enemies within corridors / at a closer range
 * Will not try to fire their rocket launcher if near obstacles or allies
 * May attempt to strike an enemy with the butt of their weapon if standing near them
 * -|C.I.S.=

Overview
The heavy weapons trooper is essentially the anti-vehicle class. He specializes in taking on both ground vehicles and overhead fighters. He is heavily armored but slow moving.

Characteristics

 * Slower-moving class
 * Should never need to take cover (especially the Super Battle Droid)
 * May switch to their rocket launcher if attacking enemy vehicles
 * May switch to their minigun if attacking enemies within corridors / at a closer range
 * Will not try to fire their rocket launcher if near obstacles or allies
 * May attempt to strike an enemy with the butt of their weapon if standing near them
 * -|Rebel Alliance=

Overview
The heavy weapons trooper is essentially the anti-vehicle class. He specializes in taking on both ground vehicles and overhead fighters. He is heavily armored but slow moving.

Characteristics

 * Slower-moving class
 * Should never need to take cover
 * May switch to their rocket launcher if attacking enemy vehicles
 * May switch to their minigun if attacking enemies within corridors / at a closer range
 * Will not try to fire their rocket launcher if near obstacles or allies
 * May attempt to strike an enemy with the butt of their weapon if standing near them
 * -||-|Galactic Empire=

Overview
The heavy weapons trooper is essentially the anti-vehicle class. He specializes in taking on both ground vehicles and overhead fighters. He is heavily armored but slow moving.

Characteristics

 * Slower-moving class
 * Should never need to take cover
 * May switch to their rocket launcher if attacking enemy vehicles
 * May switch to their minigun if attacking enemies within corridors / at a closer range
 * Will not try to fire their rocket launcher if near obstacles or allies
 * May attempt to strike an enemy with the butt of their weapon if standing near them